Friday, December 11, 2015

Katamari Forever Review

Katamari Forever

Developer/Publisher: Namco Bandai Games
Release: September 22 2009 (NA)
Platform: PS3
Genre: Rolling game
Modes: Single Player, Offline VS mode, Offline Co-operative
Availability: Online stores (Amazon for $20)

Disclaimer:
- I have completed all levels in all modes with mostly
100 and 120 points for them.
-I have collected 97% of objects and almost
all the cousins and presents found in the levels.
-I don't have a second controller so I couldn't play multi-player
-I'm new to the series
-I got it for $20
-"Katamari Forever" is  primarily a best of collection of levels

Story:

          The story begins with the prince show the King of the Cosmos how high he can jump. Eager to show the prince what he can do, the king leaps into space, but a space object knocks him in the head and gives him amnesia. So the prince and his cousins decide to make Robo King to temporary replace the King of the cosmos, but Robo King goes out of control and destroys the cosmos. So it is up to the prince and his friends to fix the cosmos and cure the King's amnesia.

          It's a silly and charming story that you don't take seriously. The rest of the story is filler of what the queen does in the mean time, and the jumbo man team's antics. These story movies can be re-watched in the movie theater option. Quirky dialogue is what makes up the rest of the game and adds to the charm of the game. You have characters like the Robo King is a sympathetic character who's self depreciating dialogue is charming and silly. It's not grating or obnoxious so it can be appreciated by anyone. The writing adds plenty to the quality of the product that would not be the same without it.